Clipboard - manages a list of graphical component subjects
SYNOPSIS
#include <Unidraw/clipboard.h>
DESCRIPTION
A Clipboard maintains a list of GraphicComp objects and
provides operations for manipulating the list. Catalog
and Command classes use clipboards to store graphical com-
ponents they affect.
PUBLIC OPERATIONS
Clipboard(GraphicComp* = nil)
Construct a new clipboard object, optionally with a
GraphicComp that should appear initially on the
list.
virtual ~Clipboard()
Delete the clipboard. Deleting the clipboard does
not delete the GraphicComp objects it contains.
void Init(Selection*)
void CopyInit(Selection*)
Init initializes the clipboard with the subjects
belonging to the graphical views in the given
selection object. CopyInit initializes it with
copies of the subjects.
void Clear()
Remove all GraphicComp objects from the clipboard.
The objects are not deleted.
void DeleteComps()
Delete each GraphicComp in the clipboard. This
operation does not delete the list itself; thus it
will still be possible to iterate through the list
afterwards. DeleteComps is generally called just
before the clipboard is destroyed.
void Append(GraphicComp*)
void Prepend(GraphicComp*)
void InsertAfter(Iterator, GraphicComp*)
void InsertBefore(Iterator, GraphicComp*)
void Remove(GraphicComp*)
void Remove(Iterator&)
Operations for adding and removing GraphicComp
objects from the clipboard. InsertAfter and
InsertBefore take an iterator that specifies the
point before or after which the given GraphicComp
should be inserted. Remove(Iterator&) removes the
GraphicComp to which the iterator refers and incre-
ments the iterator to point to the following Graph-
void SetComp(GraphicComp*, Iterator&)
GetComp effectively dereferences an iterator,
returning the GraphicComp to which it points. Set-
Comp initializes an iterator to point to the given
GraphicComp object, assuming the object is in the
clipboard.
void First(Iterator&)
void Last(Iterator&)
void Next(Iterator&)
void Prev(Iterator&)
boolean Done(Iterator&)
Operations for iterating through the GraphicComps
in the clipboard. First and Last modify the itera-
tor to point to the first and last GraphicComp
objects. Next and Prev make the iterator point to
the succeeding and preceding GraphicComp objects.
Done returns whether the iterator points to the
sentinel object on the list, which marks the begin-
ning and the end of list.
boolean IsEmpty()
boolean Includes(GraphicComp*)
Return whether or not the clipboard is empty or
whether it includes the given GraphicComp object.
virtual Clipboard* Copy()
virtual Clipboard* DeepCopy()
Copy creates a new clipboard with a list of the
same GraphicComp objects as this. DeepCopy creates
a new clipboard containing copies of the objects in
this.
PROTECTED OPERATIONS
UList* Elem(Iterator)
GraphicComp* Comp(UList*)
The Clipboard class stores its GraphicComp objects
in a UList. These convenience functions convert an
iterator into a UList element and dereference a
UList element to obtain a GraphicComp object,
respectively.
SEE ALSO
Catalog(3U), Command(3U), GraphicComp(3U), Iterator(3U),
Selection(3U), UList(3U)
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