IOCallback - generic callback class for readers, writers,
or I/O exception handlers
SYNOPSIS
#include <Dispatch/iocallback.h>
DESCRIPTION
For convenience, the macros defined in iocallback.h allow
the user to define an iohandler which does nothing more
than call an arbitrary object's member function. The
actual code to read data from a file descriptor, write
data to a file descriptor, handle an I/O exception on a
file descriptor, or handle a timer's expiration can reside
in any arbitrary class rather than in the iohandler.
MACROS
declareIOCallback(T)
Declare an iocallback type for the given class type
T.
implementIOCallback(T)
Emit code at this point to implement the iocall-
back's member functions.
IOCallback(T)* instance = new IOCallback(T)(...)
Define an instance of the iocallback type for the
given class type T.
CONSTRUCTORS
typedef int T::IOReady(T)(int fd)
typedef void T::IOTimer(T)(long sec, long usec)
IOCallback(T)(T*, IOReady(T)* in, IOReady(T)* out =
nil, IORe- ady(T)* ex = nil)
IOCallback(T)(T*, IOTimer(T)*, IOReady(T)* in = nil,
IOReady(T)* out = nil, IOReady(T)* ex = nil)
Construct an instance of the iocallback type that
will call the given member functions of the given
class type T's instance. Note that you do not have
to use the IOReady(T) or IOTimer(T) macros; rather,
you only have to pass the address of a T member
function, such as &T::inputReady.
SEE ALSO
Dispatcher(3I), IOHandler(3I)
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