-
class
TelltaleState
: public Resource, public Observable
(Return to index)
-
Type:
Base Classes:
Derived Classes
Include file:
Public:
-
TelltaleState (const TelltaleFlags = 0)
-
enum
{ is_enabled = 0x1, is_visible = 0x2, is_enabled_visible = 0x3, is_active = 0x4, is_enabled_active = 0x5, is_visible_active = 0x6, is_enabled_visible_active = 0x7, is_chosen = 0x8, is_enabled_chosen = 0x9, is_visible_chosen = 0xa, is_enabled_visible_chosen = 0xb, is_active_chosen = 0xc, is_enabled_active_chosen = 0xd, is_visible_active_chosen = 0xe, is_enabled_visible_active_chosen = 0xf, is_running = 0x10, is_choosable = 0x20, is_toggle = 0x40, max_flags = 0x80 }
- TelltaleFlags
flags () const
- TelltaleGroup*
group () const
- virtual void
join (TelltaleGroup*)
- virtual void
leave_group ()
- virtual void
set (const TelltaleFlags, boolean)
- virtual boolean
test (const TelltaleFlags) const
- virtual
~TelltaleState ()
(more documentation)