class
TopoEdgeList
: public
TopoElement
(Return to index)
Type:
Instantiable
Base Classes:
public
TopoElement
Derived Classes
Include file:
TopoFace/topoedgelist.h
Public:
TopoEdgeList
(void* value = nil)
void
append
(
TopoEdge
*)
boolean
done
(
Iterator
) const
TopoEdge
*
edge
(
UList
*) const
UList
*
elem
(
Iterator
) const
void
first
(
Iterator
&) const
TopoEdge
*
get_edge
(
Iterator
) const
boolean
includes
(
TopoEdge
*) const
void
insert_after
(
Iterator
,
TopoEdge
*)
void
insert_before
(
Iterator
,
TopoEdge
*)
boolean
is_empty
() const
void
last
(
Iterator
&) const
void
next
(
Iterator
&) const
int
number
() const
void
prepend
(
TopoEdge
*)
void
prev
(
Iterator
&) const
void
remove
(
Iterator
&)
void
remove
(
TopoEdge
*)
virtual
~TopoEdgeList
()
Protected:
int
_count
UList
*
_ulist
(more documentation)